Games that require more flicking and constant spins tend to have pros favor a higher sensitivity than games where it’s more about holding angles and perfect crosshair placement so there is no overall range of perfect sensitivities that works for all games. This is just a bit of background info, since all of this doesn’t really have anything to do with finding your own personal overall sensitivity but it is very handy to know when discussing the subject. To compare the true sensitivities of different people playing the same game we can use eDPI, to compare across multiple games cm/360 (how far your mouse has to travel before you’ve done a 360 ingame) is often used. Of course that’s not a very useful answer if you’re completely new to (competitive) gaming so in this article we’ll go over some ‘best practices’ when it comes to sensitivity as well as give you a couple of ways to work your way towards your very own perfect sensitivity.īefore we get started it’s important that you know the difference between the sensitivity setting in games and your ‘true sensitivity.’ Different games use different ways to calculate sensitivity, so a sensitivity level of ‘2’ might be much faster in one game versus another game and on top of that different mice can have different hardware sensitivities (see: ‘ what is DPI & eDPI‘) so when people talk about sensitivity in the general sense they’re speaking about how far you have to move your mouse (regardless of which game you’re playing) in order to make it travel a certain distance in the game. We get a lot of questions about what sensitivity people should use in order to play at their best, and the answer is usually quite short: it’s up to you.
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